AI Insights · Timothy · July 2022
Top 5 Interactive Story Games in Sweden: Q2 2022 Performance Insights
Discover how the top 5 interactive story games performed on a unified platform in Sweden during Q2 2022, with insights on weekly downloads, revenue, and active users.
Explore the performance of the top 5 interactive story games in Sweden during Q2 2022. The data, sourced from Sensor Tower, reveals trends in weekly downloads, revenue, and active users for each app.
Chapters: Interactive Stories from Crazy Maple Studio, Inc. showed a notable rise in weekly revenue, starting at around $6.8K at the end of March and peaking at approximately $7.6K by the end of June. Weekly downloads saw a significant spike mid-June, reaching 1.1K in the week of June 13, before stabilizing at around 694 by the end of the quarter. Active users also increased, from 2.2K at the end of March to a peak of nearly 4K in the third week of June.
Episode - Choose Your Story by Episode Interactive experienced fluctuations in weekly revenue, with an initial value of $3.4K at the end of March and a peak of $4.9K in the last week of April. Downloads increased steadily, starting at 487 in late March and reaching 1.1K by the end of June. Active users also saw growth, from 2.4K at the end of March to a peak of 3.6K in mid-June.
MeChat - Interactive Stories from PlayMe Studio showed a steady increase in weekly revenue, peaking at around $4.5K in the first week of June. Weekly downloads hit a high of 2K in early May, before dropping to 885 by the end of June. Active users peaked at 3.7K in the first week of June, before declining to around 2.2K by the end of the quarter.
Choices: Stories You Play by Pixelberry Studios had consistent weekly revenue, ranging from $1.3K to $2.7K throughout the quarter. Downloads remained relatively stable, ranging from 109 to 197 per week. Active users showed an increase, peaking at 6.6K in the week of June 20.
Time Princess: Pearl Girl by IGG.COM had a relatively lower weekly revenue, with a peak of $1.3K in early May. Weekly downloads were modest, with a peak of 285 in late March. Active users remained stable, with minor fluctuations, averaging around 4.4K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.